I initially released Agents of the O.D.D. with a list of 20 magic items, or "arcana," but admitted right out the gate that I felt it needed a lot more. So, here are a lot more. The first 20 are rituals, which take longer to perform safely; you might only be able to do them … Continue reading 100 O.D.D. items
I love roleplaying games with tons of weird little magic items and strange oddities. They're the secret sauce in games like Into the Odd, Numenera, and (since I realized what those games were doing that I liked so much) my own in-progress game Odd Luck Charms. I think those sorts of things work even better … Continue reading Collecting magic items with a day job
I'm running Agents of the O.D.D. tonight for the first time since Metatopia, and looking to playtest some changes. (Please feel free to grab a free "community copy" of the earlier edition if you're practicing good social distancing or performing essential services during the pandemic, by the way.) We likely won't even get to all … Continue reading Change Agents of the O.D.D.
Awhile back, I blogged about a work-in-progress RPG tentatively titled "Down Town," a hack of Into the Odd about modern-day urban spelunkers delving into the weird underworld far beneath the streets. I think this game will be super fun to run, so I keep getting distracted thinking about it—but I have more pressing projects, and, … Continue reading Down Town draft: Into the Odd meets Blue Blazes
I ran two sessions of Agents of the O.D.D. at Metatopia, a convention geared toward playtesting games in development. The feedback was a mix of things that made me go, "Great, I was planning on doing that already!" and things that made me go, "Hmm, I'm really going to have to think about that." Some key takeaways: More … Continue reading Metatopia Design Diary: Agents of the O.D.D.
Late last night, I uploaded my Cryptid Jam submission, Agents of the O.D.D., a game of (paranormal) paranormal investigators. The implied setting is something of a mashup of Hellboy, Planetary, and The Laundry Files, with rules based on Into the Odd and Electric Bastionland. It's got 100 agent profiles, 20 arcane objects, 1 short scenario … Continue reading Agents of the O.D.D. now out in the field
Last night, I completed a version of Exhumed for the Pamphlet Dungeon Jam hosted by Nate Treme—about half a minute after the jam closed at 1:00am local time. (It's been a rough week.) I was disappointed to be unable to show it off among the other excellent pieces, but I figured, hey, I made the … Continue reading Exhumed: Pamphlet Dungeon Edition