Greatest Hits (and Partial Hits on 7–9)

As I try to dig up stuff I wrote long ago for games I’m working on now, I keep having to sift through a cluttered backlog of Google+ posts with no good sorting mechanism. It occurs to me, though, that I do have a good sorting mechanism for RPG design thoughts now: a blog with categories, tags, and a search field. So, please pardon me for reposting some blasts from the past as I come across them and share them here for future reference. 

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